The definition of affordance according to Usability First is:
"a situation where an object's sensory characteristics intuitively imply its functionality and use.
A button, by being slightly raised above an otherwise flat surface, suggests the idea of pushing it."
I understand and appreciate the necessity for affordance in UI design. But in my personal life, my taste runs to anti-affordance. I just plain like things that don't look like what they are. Maybe: this indicates an over active imagination; an over developed sense of the absurd; an appreciation of the dramatic; a longing to be surprised, or a childhood flashback to a time when everything was a surprise.
There is a psychological term for affordance, stimulus-response compatibility. Maybe it's the stimulus-response incompatibility that makes anti-affordance such a pleasure.
*Art of the unexpected: http://www.vanartgallery.bc.ca/exhibitions_brianjungen.cfm
(sculpture created from Nike shoes and lawn chairs - I was lucky to visit this exhibit - no affordance, but lots of wonder)
*Shopping for the unexpected? try: http://www.uncommongoods.com/item/item.jsp?itemId=10250
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